Team play is important, but in a battle of hundreds of people, it’s impossible to watch everything.[7]
Besides basic commands like ‘Advance’ or ‘Retreat’, it’s difficult to make appropriate decisions.
Though there are meetings beforehand.
At least in Net Game large scale battles, I don’t have the experience of holding major strategy meetings, and making plans to weaken the enemy before the battle.
“In the games you’ve played, how large of a guild did you manage?” (Ren)
“In one server… we were the third largest alliance guild. But we weren’t large enough to compete in world competitions.” (Naofumi)