EVERY PROJECT MADE WITH A COMPUTER EXPRESSES A RELATIONSHIP BETWEEN AESTHETICS AND TECHNOLOGY. The historical progress of technology works in two dimensions – it allows us to view novel inventions through the lens of existing archetypes, while simultaneously reinvigorating existing art forms with new aesthetic possibilities. It is no accident that the term architecture is used by computer programmers to describe the hierarchical, rule-based logic of code, a world in which the grammar and syntax of a programming language must be obeyed. Most of the time, the inner workings of the computer are explained by analogous artefacts drawn from our pre-digital world; the monitor is a solid wall of projected light, the touchscreen is a pen of infinite ink, and silicon-based memory is an extension of our own mind. Despite its superficial similarity to the past, the speed and accuracy of the computer has opened up the expressive potential of the fine arts, especially in the realm of geometry.