I already used ACT with my games, and I can only say it's awesome. Incredibly simple to implement, and very effective
- Fixed error in ObscuredString (now it works in WebPlayer without errors).
- Fixed error in ObscuredFloat (now it works in WebPlayer without errors).
- ObscuredFloat is memory wiser now.
- ObscuredFloat.SetNewCryptoKey() accepts int now (was long).
- Added changelog
Hey, Crazy Robot!
It should work on mobile same as on desktops - I'm trying to keep it platform independent! :)
Some additional testing is still needed though (I tested it on Android mobile platform only so far, but it should be fine on iOS and all other mobile platforms as well).