I believe that readers of this book will find the explication of performance
theory applied to game-based learning especially useful. This work constitutes
my original theorization. Readers may expect to derive four main benefits: (1) an
explication of the difference between game-based-teaching and game-based learn
-
ing, and why this difference is of critical importance, (2) an exposition of the the
-
ory of game-based learning as performance, (3) concrete exemplars and research
outcomes relating to three game-based learning curricula that have been empiri
-
cally evaluated in schools, and (4) an understanding of complex issues related to
the human side of school change that must be effectively addressed to achieve suc
-
cessful take-up of game-based learning in schools. Related to item (3), the detailed
descriptions of the educational games in Chaps.
4
–
6
, supported by color screen
-
shots, should prove invaluable to game designers seeking a deeper understanding
of how to inflect pedagogical principles into educational game conceptualization
and design.