To make a game of Memory & Match the aim is to study English vocabulary about the currency of each country. Using Memory game & Match to offer satisfaction to the game by making the measurements to be aware of the satisfaction of the players and to the public as well as published games by working on the format of the game so that players of this game are, knowledge and enjoyment. And the trial against the students grade 5 school with people of Huai Yot samples per group 2 Group 2 students who have come from a random lottery from agents located in every 2 people as a group, for example, in order to bring the game's evaluation by the topics that affect how satisfied any disclosure must update. And to bring recommendations to the next deployment.