Discussion
It was pointed out the importance of evidence-based treatment options for Internet and video games addicts. These two phenomena have a remarkable opportunity to be considered new psychopathological manifestations. The literature review described manuscripts with heterogeneous results, especially due to the lack of psychotherapeutic treatments for Internet and video games addictions. Although studies haven’t shown the treatment outcomes or revealed withdrawal of the patient, other researchers showed psychotherapeutic success. We find that, to date, CBT is the most common treatment in technological addictions and we believe we have achieved an important result showing how recent is this phenomenon, especially combined with a psychotherapeutic model.
The main thoughts of these patients enable the therapist to recognize the most common cognitive distortions and how they can be re-purposed, encouraging clinical efficacy70. In addition, the manuscripts have shown the behaviors of avoidance and impulsiveness of this psychiatric group, suggesting modifiable strategies in psychotherapy71