The VR environment simulated a two-story house located in a meadow and called the “House of Relaxation” (Fig. 1). In it, the following MIP for inducing relaxation were included: affective pictures from the International Affective Pictures System (Ito, Cacioppo, & Lang, 1998), Velten's self-statements (Velten, 1968), a video-clip with a relaxing scene, relaxing music and narratives, sounds of nature, and autobiographical recalls. In addition, in the House of Relaxation, users can perform different actions: modifying the pictures and the self-statements (they were included as part of the house decor); watching a video-clip; changing the intensity of the lights; opening or closing doors and windows; moving up or down stairs; moving or adding furniture; changing the color of the walls; changing the floor into grass or sand; or changing the exterior landscape to reflect another natural context (beach or snow). For a more specific description of the House of Relaxation and its features, see Serrano et al. (2013).