REALs fulfill the objectives of constructivist learning environments, as described by Lebow and others (see Honebein et al., 1993; Kyle et al., 1992; Presidential Task Force on Psychology in Education, 1993), by:
I extending students’ responsibility and ownership (see also the chapter by Savery and Duffy in this book);
promoting study, investigation, and problem-solving in authentic (i.e.,reflecting the true complexity, ill-structuredness, and ever-changing nature of on-the—job, in-the—world problems and situations), meaningful,
and satisfying contexts; and
utilizing dynamic learning activities that promote higher-level operations (knowledge construction).
The following sections defines each of these three main design goals and describes how they can be realized in a higher education classroom.
REALs fulfill the objectives of constructivist learning environments, as described by Lebow and others (see Honebein et al., 1993; Kyle et al., 1992; Presidential Task Force on Psychology in Education, 1993), by: I extending students’ responsibility and ownership (see also the chapter by Savery and Duffy in this book); promoting study, investigation, and problem-solving in authentic (i.e.,reflecting the true complexity, ill-structuredness, and ever-changing nature of on-the—job, in-the—world problems and situations), meaningful,and satisfying contexts; and utilizing dynamic learning activities that promote higher-level operations (knowledge construction).The following sections defines each of these three main design goals and describes how they can be realized in a higher education classroom.
การแปล กรุณารอสักครู่..
