METHODOLOGIES
Research Design
This research study comprised of IT program students as the sample participants who were selected from the
multimedia classes which conducting ‘Computer Graphic’ topic at INTI International University. Based on some
background study and academic records, all these students have some basic computing knowledge, university
learning experiences, and proficient in English. However, these students were familiar with face-to-face
classroom learning, but never experience learning with any web-based interactive learning program in higher
education. During the learning process, the ILM was uploaded to the web server for students to access from any
computer with Internet connection, hence providing a more flexible learning process to meet students’ learning
preference. There are three data collection instruments used in this study. Firstly, prior to learning with ILM,
students’ prior knowledge to the lesson was accessed by using pre-test. After students learned through the ILM,
post-test which consists of same questions with randomized question sequence was conducted to identify the
student learning outcomes from this learning environment. Secondly, after students experienced the learning
process in this learning environment, 5-point Likert Scale questionnaires with 30 survey items was used to
identify the change of student attitude by measuring the level of agree response with each survey item. The
analysis of student perceptions are arranged in six categories: 1 - learner-centred environment; 2 - use of
multimedia; 3 - understanding of content; 4 – motivation; 5 - content organisation; 6 - availability of feedback.
Thirdly, 10 open-ended questions were set to collect students’ opinion, suggestion and expression with more indepth and meaningful details in regard to their perception on this ILM. All these qualitative and quantitative data
were analysed by using mixed method research approach and specifically, combined with triangulation design to
validate different sets of data and to complement each other for enhancing the completeness.
Development of ILM
The interactive learning module (ILM) was the core part of this student-centred learning environment. It is
developed by incorporating Gagne’s nine instructional events and multimedia-mediated content for the chapter
“Computer Graphic”, which is a common topic for interactive multimedia subject. In this ILM, it starts with an
introductory animation, then proceed to a section named ‘Refresh Your Mind’ before presenting the Main Menu,
which serves as ‘Home’ for students to navigate to the four main parts with different sub-topics. In each part,
students were firstly directed to ‘Objective’ screen, lastly landed at ‘Tutorial’ and ‘Review’ screen. The table
below presents how the instructional events were used in designing the instructional materials and activities in
the ILM to facilitate students’ learning. In addition, Figure 2 and Figure 3 presented the screen design of the ILM
METHODOLOGIES
Research Design
This research study comprised of IT program students as the sample participants who were selected from the
multimedia classes which conducting ‘Computer Graphic’ topic at INTI International University. Based on some
background study and academic records, all these students have some basic computing knowledge, university
learning experiences, and proficient in English. However, these students were familiar with face-to-face
classroom learning, but never experience learning with any web-based interactive learning program in higher
education. During the learning process, the ILM was uploaded to the web server for students to access from any
computer with Internet connection, hence providing a more flexible learning process to meet students’ learning
preference. There are three data collection instruments used in this study. Firstly, prior to learning with ILM,
students’ prior knowledge to the lesson was accessed by using pre-test. After students learned through the ILM,
post-test which consists of same questions with randomized question sequence was conducted to identify the
student learning outcomes from this learning environment. Secondly, after students experienced the learning
process in this learning environment, 5-point Likert Scale questionnaires with 30 survey items was used to
identify the change of student attitude by measuring the level of agree response with each survey item. The
analysis of student perceptions are arranged in six categories: 1 - learner-centred environment; 2 - use of
multimedia; 3 - understanding of content; 4 – motivation; 5 - content organisation; 6 - availability of feedback.
Thirdly, 10 open-ended questions were set to collect students’ opinion, suggestion and expression with more indepth and meaningful details in regard to their perception on this ILM. All these qualitative and quantitative data
were analysed by using mixed method research approach and specifically, combined with triangulation design to
validate different sets of data and to complement each other for enhancing the completeness.
Development of ILM
The interactive learning module (ILM) was the core part of this student-centred learning environment. It is
developed by incorporating Gagne’s nine instructional events and multimedia-mediated content for the chapter
“Computer Graphic”, which is a common topic for interactive multimedia subject. In this ILM, it starts with an
introductory animation, then proceed to a section named ‘Refresh Your Mind’ before presenting the Main Menu,
which serves as ‘Home’ for students to navigate to the four main parts with different sub-topics. In each part,
students were firstly directed to ‘Objective’ screen, lastly landed at ‘Tutorial’ and ‘Review’ screen. The table
below presents how the instructional events were used in designing the instructional materials and activities in
the ILM to facilitate students’ learning. In addition, Figure 2 and Figure 3 presented the screen design of the ILM
การแปล กรุณารอสักครู่..
