On top of that, this unique system is able to analyze the shape of the person’s expression, so that it can copy whether the user is laughing, surprised, angry or sad.
This avatar system can also be used for games. Games that are able to detect and respond to any changes in the player’s face.
“Systems using motion capture with markers on the face aren’t convenient for ordinary users. In that sense, until now, there hasn’t been a technology for moving a model freely in real-time.”
The group is currently working on developing a motion generation software for standard PCs that will enable them to apply and implement this avatar system.