Gestural modeling refers to the process of interpreting sequential strokes as specific modeling functions and creating a model by
a pre-defined method. Reconstructional modeling is the process of
considering an entire set of stroke inputs as a projected image of
a 3D model, and creating a model using geometric regeneration
technology. From a design perspective, reconstructional modeling is intuitive and effective for sketching ideas. However, the
entire set of strokes is interpreted; therefore, it is difficult to recognize complex models correctly and modify a model because the
modeling process is not saved. On the other hand, in gestural modeling, the user can understand the modeling process and modify
models by repeating the input gestures. Therefore, in this research,
we focus on gestural modeling in order to create editable 3D models that can be modified at a later point in time