Note: This is an early release beta, so not all the features talked about will work. You can just try things and see what works and what doesn't.
Welcome to: Survive the wild!
Thank you for trying, survive the wild, by sam tupy productions!
Table of contents
This will list sections of the readme and allow you to jump quickly to each section.
• 1. What is survive the wild
• 1.1. Important note
• 2. Rollplay
• 3. Getting started
• 3.1. things often found in the game
• 3.2. Launching the game for the first time
• 4. The main menu
• 5. Game configuration
• 6. The Game.
• 6.1. Starting Out.
• 6.2. Getting Water.
• 6.3. Cutting Down Your First Tree.
• 6.4. Starting Your First Fire.
• 7. Key Reference.
• 7.1. Movement Keys.
• 7.2. Status Keys.
• 7.3. Inventory Keys.
• 7.4. Chat Keys.
• 7.5. Other Keys.
• 8. Chat Commands.
• 9. Inventory.
• 9.1. inside the inventory.
• 9.2. outside of the inventory.
• 9.3. interacting.
1. What is survive the wild?
Well. one day, I was in a skype call with some of my friends. We were board and wanted to come up with a new game idea. I was thinking. What is something no one else has ever created. What is the one thing that I like to read about. And the simple answer, was surviving in the wild. a complete life simulator. I mentioned it, and from the time I said, we should call it survive the wild, to now, those words, is all it took to come up with the ideas for this game. No more holding down left arrow folks. Choose your walking speed and don't fall over, cook, eat, drink, hunt, start fires, cut down trees, go to a radiation covered bombsight to gather useful items, give your enemies a punch in the face when they want it, deel with depression for losses, sleep, dream, fish, deal with harsh weather, create anything from bows to boats, take advantage of the say command, participate in roleplay, open gifts on those special ocasions, make a treehouse, drop a lump of wood on someones head, clap to jingle bells, and much, much more. But most importantly, survive! Note those strange things like jingle bells, arn't intentional, but something to remember, be creative. Yes you can build a treehouse up in a tree. Yes you can drop an item such as wood or something on someones head. And you know why? Because I wanted to make this as relistic as possible. A bullet doesn't pass threw someone. One thing I kept in mind while making this project, was that I didn't want it to be a mud. I wanted it to be the real deel. no more typing chop tree with knife, nope, instead get out your knife and continually wack the tree until it goes timber!
1.1. important note!
Please make sure you read this readme all the way threw, I don't want anyone to miss out on one single feature!
2. Rollplay
Well most of you out there know what this is, I will goahead and give a little explination of it. Rollplay is basicly the difference between real life, and a game. There is two things. In character, and out of character. In character is your character in game, while out of character is real life. For example in game, you can't say, I wish an admin would help me, because let me ask you. If you were in the wild, for real, would you randomly come up to someone and say hey, I wish an admin would help me with something. That might be what you'd say out of character. In character, you could complain if you were thirsty, or hungry, all of those. Or in character you wouldn't say something that happened in real life unless you could come up with a creative way of saying that in character. But saying I have to go eat because my mom is calling me, would be out of character unless your character in game had a mom who told you that in game, you had to meet up with her somewhare to eat. Another thing to note is that if someone insalts you in character, you shouldn't take offence to that in real life, because in character is your character in game. You might punch someone and they might start calling you names or cursing you out or what not, but don't take offence to it. It's only in game. But, out of character if someone does that that means they are talking to you, in real life. Not you, in the game.
3. Getting started
3.1. things often found in the game
In survive the wild, there is a couple starters that must be clarified. Mainly for the readme but you could see these subjects popup in chats as well, and also not to mention these are things that just show up in the game. If you don't understand some of them now, you will after reading more of the readme. These are listed below.
• dlg's: These are basicly short for in game dialog. It's just like something popping up with an OK button, just like a simpol message. Accept for in here, your ok button is enter, and you can repeat the text in the dlg by pressing any of the 4 arrow keys.
• skippible track: Pretty self explanitory, these are simpily audio files that play and can be skipped. When it is playing, just press enter and it fades out the currently playing track that is ment to be skippable.
• virtual input box: These are boxxes that you type input. However they are not normal input boxes. the f2 key toggles character repeat. You can type like normal, and enter submits. Escape cansles.
3.2. launching the game for the first time
Now that we got the proliminary content out of the way, let's delve into survive the wild, and how you can play it. To launch the program, just click the icon on your desktop if you chose that in the installer, and in the start menu it is under all programs or programs, sam tupy productions, survive the wild. If you decided to have no icons, just go to the install directory which by default is c:program filessam tupystw or on a 64 bit pc program files (x86). Then, once you are in that directory goahead and open stw.exe. If no extensions is enabled on your computer it will just show as stw and the type will be an aplication. Once launched, 2 things will appear. Note these are 1 time messages only. First, you will get a dlg saying that there are no settings set up yet and that it's recommended that you set some up in the options menu. We will get to this later. Then, once you press enter, you will get another dlg saying that there is no alioses set up and that they are configurable in the options menu. That is something we will not get into until later. After you press enter you will hear the sam tupy productions logo. This is a skippable track. Next, you will hear it say loading... along with a sound that sounds like a pencil on paper. Just wait for that to finish. Then you will be into the main menu.
4. The main menu
This is a standard menu found in most audio games. It is configurable in the options menu, but by default you press up an down arrows in the main menu. If you can't go any farther you hear a sort of thud sound and it will repeat the last item spoken. The main menu currently contains 6 options. Most of them will be described below, all though some of them are going to have there own sections associated with them. The menu items in the main menu include:
• log in. If you have created an account and/or have an account set up that you have created or you are using, click this option to log in and start playing!
• create an account: When you press this, it will bring you to some virtual input boxxes whare you can type in user, pass, and so forth. This is how you create an account.
• options: This is how you configure the game. And this game is very configurable. The options in this menu will be explained in a later section.
• Listen to the story: This is whare you can hear the full length audio story of stw, from the beginning. Or, another way of putting it, why your in the wild to begin with. Note: the story is over 10 minutes, and it takes the skippable track usually at least 5 seconds to load.
• test speakers: Quite simpol, just click this option and you get a quite comicle speaker test, but it's still a speaker test
• exit the game: I think everyone knows what that means.
5. Game configuration
These are all the options and other items you can configure about the game. First we'll talk about the options menu.
• Setup account: This is how you set up the account crodentuals that you want the game to connect to the server with. This does not create an account, it simply makes the client login with the set of cridentuals you enter. Theres just 2 virtual input boxxes whare you type in a username and password
• Enable / disable logo on startup: Simply determens weather the sam tupy logo plays on game startup
• Change menu stile to side scrolling / default: Decides weather in the menu, you press left and right arrow to scroll threw the menu, or up and down arrow.
• enable / disable menu wrapping: Decides weather the menu wrapps or not
• Enable / disable visual mode: This decides weather the sighted sees the text survive the wild is sending on the screen. warning! If you have a screen reader I really recommend you keep it disabled!
• Set menu music: If you click this option you will be presented with a menu whare you can choose your menu music.
• change Global TTS Options: This is how you change the voice the game uses, sapi, screen reader, etc. Left and right arrows change rate, page up and down change volume, and home and end change pitch. This works in the next option as well.
• Change say tts options: This is how you control what voice you use, and what voice you hear when you use the in character say command. This command will be described later.
• Allow / disallow changing of say voice: When you are playing stw, if someone uses the say command, if you have the same voice another player is set to on your computer, then you would hear the other people talking using that voice instead of the one you have set. If this option is set to allow.
• Change Language file: If you have a file in the lang folder of this game, you can switch it to that language. But