Augmented Reality (AR) is a technology that superimpose virtual imagery onto the real world
by registering and tracking features from it in real time. Has been done for many years but
with the recent technologies its availability and application has spread with more strength in
different fields. Nevertheless, there is still a break of illusion when a user wants to interact with
the virtual world that hasn’t been tackled completely by using hand gestures. With the inclusion
of depth sensing devices as Kinect or Leap Motion and their relatively low cost, the possibilities
of interaction within an augmented reality environment are a great opportunity to face. In this
work we want to propose and implement a solution to integrate a hand tracking technology
within the augmented reality environment to offer a more robust and seamless integration of the
user gestures with the virtual objects, specifically using the Leap Motion sensing device.