Secondly, Figure 4 is the picture that Japanese students wore
Kenyan traditional costumes using HyperMirror,
Figure 5 is the picture that Japanese stu- dents did joint experiments of testing pH of water side-by-side with U.S. students, and Figure 6 is the picture that Japanese and Thai students played a card matching game'in a same room'. The cards illus trated each local fruit were laid face down on a sur- face, and both students picked one of them holding up it to their chest. Moreover, Figure 7 is the picture that Japanese and Thai students studied nutrition sharing information on a bulletin board using HyperMirror. Because HyperMirror enabled participating students to share the bulletin board and information on it, stu- dents could study together and enhance the contents of learning as if both participants were getting the feeling of being connected to each other and studying