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Effect of Video Game Violence on Children and Teens
:: 7 Works Cited
Length: 1699 words (4.9 double-spaced pages)
Rating: Purple
Price: $19.95
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Violent video games can lead to aggressive and violent behavior in children and adolescents. “Violent media increase aggression by teaching observers how to aggress, by priming aggressive cognition (including previously learned aggressive scripts and aggressive perceptual schemata), by increasing arousal, or by creating an aggressive state” (Anderson and Bushman 355). As more children are becoming exposed violence in video games in the recent years, violence in schools and other locations where children are prominent has increased. “A national crime victimization survey compiled and maintained by the United States Department of Justice, shows that overall crime rates in United States society have fallen. Simultaneously, school- based studies reveal that many violent behaviors have increased among children and adolescents” (“Causes of School Violence” 1). Exposure to violence in video games can lead to aggressive behavior, desensitization, and an increase in crimes committed by children and teens in our society.
Today’s youth is heavily influenced by the media. Video games, televisio
Search:
Sort By: Most Relevant Color Rating Essay Length
HomeSearch EssaysFAQsToolsLost Essay?Contact
Essay Color Key
Free Essays
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Better Essays
Stronger Essays
Powerful Essays
Term Papers
Research Papers
PrivacyOur GuaranteePopular EssaysExcellent EssaysFree Essays A-FFree Essays G-LFree Essays M-QFree Essays R-ZEssay TopicsPlagiarismDonate a Paper
Preview
Call Toll Free: 1.805.995.4101
Effect of Video Game Violence on Children and Teens
:: 7 Works Cited
Length: 1699 words (4.9 double-spaced pages)
Rating: Purple
Price: $19.95
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Violent video games can lead to aggressive and violent behavior in children and adolescents. “Violent media increase aggression by teaching observers how to aggress, by priming aggressive cognition (including previously learned aggressive scripts and aggressive perceptual schemata), by increasing arousal, or by creating an aggressive state” (Anderson and Bushman 355). As more children are becoming exposed violence in video games in the recent years, violence in schools and other locations where children are prominent has increased. “A national crime victimization survey compiled and maintained by the United States Department of Justice, shows that overall crime rates in United States society have fallen. Simultaneously, school- based studies reveal that many violent behaviors have increased among children and adolescents” (“Causes of School Violence” 1). Exposure to violence in video games can lead to aggressive behavior, desensitization, and an increase in crimes committed by children and teens in our society.
Today’s youth is heavily influenced by the media. Video games, televisio
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