According to statistical figures, elderly people are highly interested in social software.
Many appreciate the social benefit so high to strive to overcome impairments or
negative feelings. The technologies in reward allow them to keep in touch with their
families, to extend their social networks, to socialize despite lowered abilities. In the
paper we used deep design approach to examine needs of the elderly to reveal
fundamental weaknesses in current social software. Simply, the systems either do not
provide enough functionality and stigmatize, or are too complicated and aimed on
shallow relations and on young generation. It is desirable to have a common meeting
place for people of all generations, but offer them different perspectives, reflecting
their needs, wishes, abilities etc. Much greater level of personalization is necessary.
Novel interface modalities may come to help to bring social software leap further