In general, where there are n contacts, the number of distinct positions of the shaft is 2n. In this example, n is 3, so there are 2³ or 8 positions.
In the above example, the contacts produce a standard binary count as the disc rotates. However, this has the drawback that if the disc stops between two adjacent sectors, or the contacts are not perfectly aligned, it can be impossible to determine the angle of the shaft. To illustrate this problem, consider what happens when the shaft angle changes from 179.9° to 180.1° (from sector 3 to sector 4). At some instant, according to the above table, the contact pattern changes from off-on-on to on-off-off. However, this is not what happens in reality. In a practical device, the contacts are never perfectly aligned, so each switches at a different moment. If contact 1 switches first, followed by contact 3 and then contact 2, for example, the actual sequence of codes is:
off-on-on (starting position)
on-on-on (first, contact 1 switches on)
on-on-off (next, contact 3 switches off)
on-off-off (finally, contact 2 switches off)
Now look at the sectors corresponding to these codes in the table. In order, they are 3, 7, 6 and then 4. So, from the sequence of codes produced, the shaft appears to have jumped from sector 3 to sector 7, then gone backwards to sector 6, then backwards again to sector 4, which is where we expected to find it. In many situations, this behaviour is undesirable and could cause the system to fail. For example, if the encoder were used in a robot arm, the controller would think that the arm was in the wrong position, and try to correct the error by turning it through 180°, perhaps causing damage to the arm.