Abstract: An intelligent computer games online system is designed and implemented based on c/s model with the
function of the human-computer and human-human games. In order to solve the problem of the low search efficiency of
connect5 game, many improvements are proposed in the paper. In the aspect of the network communication, the Socket
technology is applied with the Twisted framework based on the event driven. According to many experimental data and
results, the provided system online is demonstrated to be feasible and effective in connect5 game.
Key Words: Computer Games, Connect5 Game, Online System, Algorithms