The paper presents a visualization pipeline developed to exploit
and access large and complex heritage 3D contents in an easy and
interactive way through VR methodologies. In particular the work
focused on (i) visualizing and managing complex reality-based 3D
models with a real-time fluent interaction, (ii) investigating the
integration of specific VR devices – such as Oculus Rift and Microsoft
Kinect – for heritage applications and (iii) offering to the scientific
community, as well as common users, an innovative way to
promote the knowledge of Cultural Heritage sites.