Figure 1: A multicolor lamp controlled by an Android phone.
What is noteworthy about this example is that we did not need to
do any Android programming to build and control the lamp. Only
the Arduino was programmed. Amarino allowed us to use the
phone as an input device without doing any mobile development.
Amarino has many additional features, but this example
highlights what we believe is its most important contribution—
enabling developers to very quickly and easily create tangibles
that are controlled by mobile devices.