The TeleHuman, as the technology is known, works with two people standing in front of their own cylindrical display video-conferencing pods. Each person communicates to holographic life-size 3D projections of one another. This image is visible 360 degrees around the pod and creates the illusion of another person standing within the pod.
"Why Skype when you can talk to a life-size 3D holographic image of another person?" said Roel Vertegaal, director of the Human Media Lab, on the Queen's University website.
The technology works with a combination of six Microsoft Kinect sensors, a 3D projector, a 1.8 meter-tall translucent acrylic cylinder, and a convex mirror.
While this exciting technology appears one step closer to Star-Wars-like holographic communication, a few issues come to mind. The first is latency - short period of delay - in current Xbox Kinect sensors and the data processing and transfer from sensors to the screen. This will undoubtedly affect the quality of conversations.
The TeleHuman, as the technology is known, works with two people standing in front of their own cylindrical display video-conferencing pods. Each person communicates to holographic life-size 3D projections of one another. This image is visible 360 degrees around the pod and creates the illusion of another person standing within the pod.
"Why Skype when you can talk to a life-size 3D holographic image of another person?" said Roel Vertegaal, director of the Human Media Lab, on the Queen's University website.
The technology works with a combination of six Microsoft Kinect sensors, a 3D projector, a 1.8 meter-tall translucent acrylic cylinder, and a convex mirror.
While this exciting technology appears one step closer to Star-Wars-like holographic communication, a few issues come to mind. The first is latency - short period of delay - in current Xbox Kinect sensors and the data processing and transfer from sensors to the screen. This will undoubtedly affect the quality of conversations.
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