There are drawbacks, however. Computer-based simulation games are more expen-
sive to develop than other forms of TDI, with complex simulation games costing between
$5 and $20 million to create. Traditional online training takes an average of 220 hours to
create each hour of instructional content, whereas online simulations require 750 to
1,500 hours to create each hour of instructional content (Sitzmann, 2011). Needless to
say, to maximize the utility of simulation games, designers need to focus on content
reuse, using software that streamlines the game-development process and offsetting
development costs with savings in travel costs for training that used to be delivered via
classroom instruction. A final consideration pertains to borderless workplaces.
There are drawbacks, however. Computer-based simulation games are more expen-sive to develop than other forms of TDI, with complex simulation games costing between $5 and $20 million to create. Traditional online training takes an average of 220 hours to create each hour of instructional content, whereas online simulations require 750 to 1,500 hours to create each hour of instructional content (Sitzmann, 2011). Needless to say, to maximize the utility of simulation games, designers need to focus on content reuse, using software that streamlines the game-development process and offsetting development costs with savings in travel costs for training that used to be delivered via classroom instruction. A final consideration pertains to borderless workplaces.
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