Purpose: To give the students an opportunity to learn in an enjoyable, stimulating manner. Predominate Learning Mode: Kinesthetic. Group Size: Small to Medium. Use of games can provide students with a varia- tion on the usual classroom procedures. If used wise- they can be valuable for developing concepts and ideas not generally conveyed by other methods. There are many commercial games available for sci- ence teaching. Here are some guides to the use of games. Consider the difficulty of the game. Consider the appropriateness of the game for your objectives. Provide clear rules for the game. Conduct pre- and postgame discussions.