ARCHER
KNIGHT
MAGE
Talents!
Iron Wall
Damage received decreased by 5%
Advice: Use this talent.
Reason: Permanent passive that decreases damage
Meditation
Intercept has a chance of restoring 5% of your HP
Advice:Do not use this talent
Reason: Situational skill. You will not be using it often enough and the trigger rate is low.
Waterseal
Shortens Enhanced Delphic Destroyer cooldown by 5 seconds
Advice: Do not use this talent.
Reason: You'll rarely be in a situation to use this twice in PVP scenario, therefore cooldown is not needed. Fights over by then.
Tyranny
Slasher has a chance to increase your skill damage by 3% lasts 2 turns
Advice: Do not use this talent.
Reason: Damage increase is too small.
Deliverence
Shadow Thrasher has a chance to decrease damage received by 5%, lasts 3 turns.
Advice: Do not use this talent
Reason: Assuming you're using tank skills, you'll be using your rage for Agoran Shield and Apollo's Shield.
Assuming you're using damage skills, you'll be better off using Echanted Delphic Destroyer or Delphic Destroyer
Second Wind
Increases Ultimate Slasher consumption by 1 point, increases damage by 3%.
Advice: Do not use this talent
Reason: Damage too low, waste of a point.
Persistance
Has a chance to reflect 10% damage with a successful block.
Advice: Use this talent.
Reason:
Block is one of the knights greatest strengths. Gaining HP and Dealing HP back to your opponent? Awesome!
Puncture
Shortens Whirlwind cooldown by 5seconds and has a chance to cause a bleeding effect which deals 20% phystical damage, lasts 3 rounds
Advice: Do not use this talent.
Reason: One whirlwind is enough, your strength lies in 1 vs 1.
ARCHER
KNIGHT
MAGE
Talents!
Iron Wall
Damage received decreased by 5%
Advice: Use this talent.
Reason: Permanent passive that decreases damage
Meditation
Intercept has a chance of restoring 5% of your HP
Advice:Do not use this talent
Reason: Situational skill. You will not be using it often enough and the trigger rate is low.
Waterseal
Shortens Enhanced Delphic Destroyer cooldown by 5 seconds
Advice: Do not use this talent.
Reason: You'll rarely be in a situation to use this twice in PVP scenario, therefore cooldown is not needed. Fights over by then.
Tyranny
Slasher has a chance to increase your skill damage by 3% lasts 2 turns
Advice: Do not use this talent.
Reason: Damage increase is too small.
Deliverence
Shadow Thrasher has a chance to decrease damage received by 5%, lasts 3 turns.
Advice: Do not use this talent
Reason: Assuming you're using tank skills, you'll be using your rage for Agoran Shield and Apollo's Shield.
Assuming you're using damage skills, you'll be better off using Echanted Delphic Destroyer or Delphic Destroyer
Second Wind
Increases Ultimate Slasher consumption by 1 point, increases damage by 3%.
Advice: Do not use this talent
Reason: Damage too low, waste of a point.
Persistance
Has a chance to reflect 10% damage with a successful block.
Advice: Use this talent.
Reason:
Block is one of the knights greatest strengths. Gaining HP and Dealing HP back to your opponent? Awesome!
Puncture
Shortens Whirlwind cooldown by 5seconds and has a chance to cause a bleeding effect which deals 20% phystical damage, lasts 3 rounds
Advice: Do not use this talent.
Reason: One whirlwind is enough, your strength lies in 1 vs 1.
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