n this study, I focused on expressing music visually by using basic shapes of mathematical properties,
and I tried to make an experimental interface that organizes musical sound, chord and rhythm in a mathematical system. This project is a new way to express musical sound visually.
Harmonia came from Pythagorean principle of Harmonia believed that each element was structured by a different harmonia: earth is a cube, fire a pyramid, water an icosahedron, air a triangle. The world was not dominated by forces, but rather arranged in an orderly and structured (mathematical) way. Basically everything has a mathematical form. That principle can certainly be applied to my sound visualization's fundamental concept.
There are two versions of Harmonia :
Version one and two are similar each other in terms of objects' own way of creating their sounds and harmony. The only difference between version one and two is a center of the whole circle that can be represented in velocity of creating sounds.
Each object in version one has its own center in circle and this means it does not produce any change of speed. However, every objects in version two have one unchangible center in one big circle and velocity can be changed depending on their objects' existances on x, y axis.