There is only one item which received very poor degree which is item 28. Additionally, three items received poor level which are 10-14 and 26., the percentage degree was between (50 – 59.9) Whereas item 17 received a medium level with the percentage degree of (68 %). The same table reveals that items (13 , 22 ) received a good degree with a percentage between (70 – 79.9 %). The rest of the items received very good degrees with the percentage of 80 %, and above.
These findings reveal that games are very good in promoting students› attitude towards learning English .They also reveal that by using games learners learn the target language enthusiastically and appropriately. Furthermore, the results reveal that games are not merely for fun. On the contrary, they require a lot of preparation and in advance planning. Besides, they lower anxiety and bring order to the class.