[ZOMBIE DRAGON]
Zombie Dragon: 1027 HP.
Attacks: Normal attack, Unholy Breath (attack in front that causes poison).
Again, Orbs are good, particularly Milt. Also not particularly dangerous, just
keep your guard up.
After the fight, just continue on. Eventually you'll come to the area
characters two and three passed through, just go NE through the door and meet
up with them. Pietro wakes up, continue W. You'll be in the area two, three,
and four passed through after climbing the staircase, go meet up with them. The
bridge crumbles and Pietro falls, but the orca Pietro helped earlier saves him
and drops him back with his friends. The symbol reacts, and the door from
earlier that blocked you is now open. You can go E, then SW a few times to get
to it. If you want to bring a different group, now would be a good time, that
blasted solo section is over. The green light can be used as an inn, as always,
go NE and the door will open, head in. After a bit of a scene, Boxie attacks!
[BOXIE]
Boxie: 15000 HP.
Attacks: Normal attack, Devour (attack in front).
Heal Dance (at level 5) and Meditate are very useful for their regenerative
property, it makes keeping healed a breeze. If you don't have either of those,
Milt is helpful. He's really pretty easy, his attacks have a short range, just
pound away at him.
After the fight, Boxie runs off. WARNING! POINT OF NO RETURN APPROACHING!
Follow him NE. We see Maira, now with the power of Barbaran. She destroys
Boxie, as he is no longer useful. It's time to stop Maira!
[MAIRA]
Maira: 16000 HP.
Attacks: Hurricane (line attack in front), Cut Down (attack around), Invoke
Lightning (attack on all).
Maira's Tail 1: ???
Attacks: Normal attack, Revive (revives itself when dead).
Maira's Tail 2: ???
Attacks: Normal attack, Revive (revives itself when dead).
Maira's Tail 3: ???
Attacks: Normal attack, Revive (revives itself when dead).
Maria's tails are a pain, try to use wide area attacks to hit them as well as
her if you can. Thunder Strike is great for this. Thy revive themselves, so
killing them isn't really all that helpful, but it cuts down the damage you
take if you're killing them most of the time. Maria is going to be hitting a
lot of people, and hitting them hard. Heal Dance is great (at level 5), both
for the healing to everyone and the regeneration. Just use your strongest
skills, take her down. The fight is pretty long, you may need to use some
items, particularly ones to refill your MP.
Looks like Maira isn't really beaten, the full power of Barbaran begins filing
her and she transforms into her original, godly self. But then, Barbaran's
powers begin to go out of control, and Maira is paralyzed by it's power.
Jurius' voice echo's in Pietro's head, "Will you try to save Maira?" Pietro
will, as it's the right thing to do. He takes Maira's hand, and is
transported... Somewhere else.
-MAIRA'S HEART-
ENEMIES: Ectoplasm.
There's a green light just SE that can be used as an inn. Just follow the path.
When you reach the large black sphere, the goodness in Maira's heart begins
talking to Pietro, telling him to defeat Barbaran by destroying Maira's heart,
it's power.
[MARIA'S HEART]
Maira's Heart: Unknown (not a lot).
Attacks: Hell Sniper (attack in front), Shadow Cluster (summons a Shadow Cell),
Dark Bomb (attack on all),
Shadow Cell(*?): ???
Attacks: Normal attack.
This fight is cake compared to the last one, just whack away at the thing. If
it summons a Shadow Cell, just take it out real quick and go back to pounding
on the heart. The only move to worry about is Dark Bomb, and everything Maira
had was worse.