Working with the Camera
The cameras attributes, such as Position and Rotation, can be modified in the properties panel whenever the camera item is selected in either the 'Item List' or the 'Shader Tree'. By default, the camera icon is only visible in the 'Animate' and 'Render' 3D viewports, but by changing the visibility in the viewport options, they can be made viewable in any viewport; hover the mouse pointer over the 3D viewport you wish to modify, and press 'o' on the keyboard to open the visibility options panel.