IV. CHARACTER ANIMATION
In the process of making character animation, we found
that the most used is setting keyframe animation. Keyframe
animation is a set of key frames set up according to
animation designers. There are two ways to realize the key
frames. One way is to get middle frames according to
interpolation calculation of three-dimensional shape of key
frames. Another method is to carry out interpolation
calculation to the model parameter of the object itself.
Successful skin character is shown in figure.5.
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