- Totally new & dynamic families system [SQLite system]
Admins have the ability to create families IG.
Admins have the ability to delete families IG.
Admins have the ability to set the family-color IG [For turfs / points / member-colors]
/families would only show the created-families within it's colors.
You must use a HEX color for the family-colors.
/families wouldn't list anything incase the server got no families.
- Totally dynamic faction system [SQLite system]
Admins have the ability to CREATE a faction [/createfaction]
Admins have the ability to control the factions-limit. [MAX_FACTIONS - via the script]
Admins have the ability to control the max-ranks [MAX_RANKS - via the script]
Admins have the ability to control the faction type/color/skins/ranks,etc within any faction [/editfaction]
- Actual-Working toys/clothing system. [SQLite system]
Users have the abiity to use /buyclothes within any binco inorder to purchase toys.
Users have the ability to own a max of 10 toys/clothing.
Users have the ability to re-load their clothing items at any time [/clothing]
Clothing/toys save by the player relog/disconnect - Wouldn't delete as the old system was.
The clothing system is using the latest [0.3e] objects editor inorder to be able to customize the toy location.
- Totally dynamic custom-text system [SQLite system]
Admins have the ability to create custom-text boards IG.
Admins have the ability to delete/move custom-text boards IG.
Admins have the ability to edit the text size IG.
Admins have the ability to edit the text font IG.
Admins have the ability to edit the text-color IG.
Admins have the ability to edit the back-color IG.
Admins have the ability to edit the object-ID IG.
Admins have the ability to use the 0.3e-editor to edit the objects location IG.
Note : This system is based on SetObjectMaterialText - Everything is created IG.
- Totally dynamic Post-Boxes system [SQLite system]
Admins have the ability to create post-boxes IG.
Admins have the ability to move post-boxes IG.
Admins have the ability to delete post-boxes IG.[/FONT]
- Totally dynamic letters system [SQLite system]
Players have the ability to write-letters while being inside their house
Players must provide the recipient house-address / username inorder to send him the letter
Players must be near a post-box inorder to send a letter.
Users who have recieved letters must use /letters while being inside-their-house inorder to read/trash a letter.
- Totally dynamic perm-cars system [SQLite system]
Admins have the ability to create permanent-spawned vehicles IG.
Admins have the ability to delete permanent-spawned vehicles IG.
Admins have the ability to move permanent-spawned vehicles IG.
Admins have the ability to spawn locked/unlocked permanent-cars IG.
Admins have the ability to lock/unlock permanent-cars AFTER spawning them.
- Totally dynamic Faction-lockers system
Admins have the ability to create a locker for each of the 10-existing factions.
Admins have the ability to edit the locker location/command-name/pickup IG.
Admins have the ability to delete-an-existing faction locker IG.
Admins have the ability to re-name the lockers CMD.
Syntax : /createdutymenu [Faction-ID] [Command]
Example : /createdutymenu 1 lspd
Usage : /lspd [At the duty-menu location]
- Totally dynamic Locker-weapons system
Admins have the ability to ADD/REMOVE weapons for each locker IG.
Admins have the ability to ADD/REMOVE masks for each locker IG.
Admins have the ability to CLEAR each locker from weapons IG.
Admins have the ability to CONTROL the rank needed to withdraw a certain weapon.
Syntax : /addgun [Locker-ID] [Weapon-ID] [Rank-Number]
Example : /addgun 1 24 2
- Deagle wiill be created on the locker-ID 1 - Rank2+ can withdraw it.
- Totally dynamic teleports system
Admins have the ability to create & save teleports IG.
Admins have the ability to delete the teleports IG.
Admins have the ability to list the created teleports IG.
Admins have the ability to teleport to the created TP's.
- Totally dynamic pickups system
Admins have the ability to create pickups IG.
Admins have the abiltiy to edit the pickup-model ID IG. [/editpickup]
Admins have the ability to edit the pickup map-icon ID IG [/editpickup]
Admins have the ability to edit the pickup-sound ID IG [/editpickup]
Admins have the ability to edit the pickup 3d-text-label text IG [/editpickup]
Admins have the ability to edit the pickup 3d-text-label color IG [/editpickup] [/colors]
Admins have the ability to edit the pickup location IG [/editpickup]
Admins have the ability to edit the pickup game-text IG [/editpickup]
- Pickups can be created to suit 30 type.
Available types: Health[1] | Armor[2] | Cash[3] | Weapon[4] | Materials[5] | Weed[6] | Cocaine[7] | Tele[8] | Cookies[9] | Gifts[10] Arrest[11] | Healme[12] | Deliver[13] | Bar[14] | Slots[15] | ATM[16] | Jail Cell[17] | Donut[18] | Vending[19] 24/7 [20] | Clothes store [21] | Club/Bar [22] | Weapons Store [23] | Casino/Disco [24] | Resturant [25] | AX-Weapons [26] Bank [27] | Electronics [28] | Locks [29] | Entertainment [30]
[NOTE : Starting from the ID-20 - Those are still not done yet.]
However - Those pickups are so obvious how they work - Their name explains everything.
- Totally dynamic divisions system
Admins have the ability to create up to 10 division for each faction.
Admins have the ability to assign a leader for each division.
Admins have the ability to edit the division name/tag IG.
Admins have the ability to purge a division for each faction.
- Re-made the whole Intro/Tutorial/Textdraws/Fading
- The server intro has been totally re-made & re-written , You'll like the new one.
- Adding a new owned-gates system.
Admins have the ability to create up to 10 gates for EACH player.
Admins have the ability to own up to 10-gate keys.
Admins have the ability to assign a password for each-owned-gate.
Admins have the ability to edit those gates using the 0.3e editor.
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- Most of the 0.3e-saving-editors bugs were fixed for each system.
- Lots of systems were converted to SQlite [Not included above]
- Totally new spawn-story with a new spawn.
- 99% of the bugs were fixed.
- Most of the 3DTextLabels were re-made with new colors / styles.
- Added ALOT of new items to the OOC-Shops
- New jobs were added including the Commerce Trucker / House-movers [/help -> jobs for more info]
- New commands such as /sellvip & /cancelvip were added. [For the VIP system]
- Verona-Mall was totally added & remade - With the same style as LS:RP [shops]
- Lots of new features were added to the script inorder to improve the game-play.
- Delay has been added to the kicks/bans inorder to show the kick/ban reason.
- More updates were added to the script - Lots of them were not mentioned tho.
- Notice : The back-doors were removed.
[/FONT]
Features
- Totally Dynamic Business system
Ability for admins to create/edit/delete businesses IG - Set their price/level/owner - The business owner has the ability to change the products price IG - Has the ability to re-name the business - Or even set it's entrance fee.
10 Types - [24/7 - Electronics - Clothes Store - Fast Food - Radio Shop - Club - Bar - Casino - Bank - Locks Store]
Each type has it's own products.
- /bizint for a list of GTA:SA businesses interiors.
- Totally Dynamic House system
Ability for admins to create/edit/delete houses IG - Set their price/level/owner - The house owner has the ability to store drugs/items/cash in the house safe - Or even setup a Lock/Alarm for it , House owners can put the house for rent - Normal people can rent it and the rent fee will took from the paycheck each hour.
- /houseint for a list of GTA:SA Interiors
- /chouseint for a list of custom house interiors [12 interior]
- Totally Dynamic Garage system
Ability for admins to create/edit/delete garages IG - Set their Price/Level/Owner/Size - The garage owner has the ability to park his owned vehicle inside [or any vehicle] - He has the ability to tune/refill/fix it inside - He has the ability to lock/unlock the garage.
Sizes : Small/Medium/Big - Each size has it's own interior.
- Totally Dynamic faction system
Ability for admins to create/edit/delete factions IG.
Admins have the ability to re-name any faction.
Admins have the ability to create divisions for any faction.
Admins have the ability to add skins for any faction.
Admins have the ability to add/edit/remove ranks for any faction.
Admins have the abiltiy to re-color any faction.
Admins have the ability to purge a faction.
- Each faction has it's own custom commands
- Each faction has it's own lockers
- Each faction has it's own custom HQ
- 10 faction slots.
- Totally Dynamic family system
Admins have the ability to create/delete/edit any family IG.
[It's the normal family system as in the GF Script - No need to explain.
- Totally Dynamic Point system
Admins have the ability to create/edit/delete Points IG.
Admins have the ability to edit the point location IG
Admins have the ability to edit the point profit IG
Admins have the ability to re-name the point IG
Admins have the ability to edit the point owner/ID/family/faction IG.
- Families have the ability to capture the point - They gain the profit each paycheck in the family safe.
- Totally Dynamic motel system
[Note : This system is not really functional - As I didn't continue working on it]
Admins have the abiltiy to create/delete/edit Motels IG.
Admins have the abiltiy to re-name the motel IG.
Admins have the ability to change the motel interior/exterior IG.
- Totally Dynamic ATM system
Admins have the ability to create/edit/delete ATM's IG.
Admins have the abiltiy to put/remove cash from the ATM
Admins have the ability to lock/unlock any ATM
- Users must register an ATM card from any local-bank inorder to be able to use the ATM.
- Totally Dynamic Map-Box system
Admins have the a