Accuracy[edit]
One example of this is "Hit and Rock", a variant of accuracy landing devised to let people of varying skill levels compete for fun. "Hit and Rock" is originally from POPS (Parachutists Over Phorty Society). The object is to land as close as possible to the chair, remove the parachute harness, sprint to the chair, sit fully in the chair and rock back and forth at least one time. The contestant is timed from the moment that feet touch the ground until that first rock is completed. This event is considered a race.
Atmonauti[edit]
Atmonauti is a human flight technique invented by Marco Tiezzi in 1998. Developed and perfected with the help of Gigliola Borgnis, it was presented for the first time in 2000 at the World Freestyle Competitions, the European Espace Boogie, and the Eloy Freefly Festival.
The technique consists of flying diagonally with a determinate relation between angle and trajectory speed of the body, to obtain an air stream that permits lift and a precise control of flight. The aim is to fly in formation at the same level and angle, and to be able to perform different aerial games, such as freestyle, three-dimensional flight formation with grip, or acrobatic freeflying.