Given therefore the contention that offline cognition (i.e., mental simulation) is body-centered and action oriented, these imaging and self-report data suggest that the visual perspective from which an event is imagined may also impact the emergence of embodied behavior. Specifically, effects should be more pronounced when an egocentric than allocentric perspective has been adopted during mental simulation. As Lorey et al. (2009) contend, “…imagining oneself from a first-person perspective is more embodied than from a third-person perspective” . We explored this prediction in an experiment in which participants furnished impressions of a target after imagining holding a cup of coffee (hot or iced) from either an egocentric (i.e., first-person) or allocentric (i.e., third-person) viewpoint.