TACTICAL BOMBER
Tactical bombers deliver precise blows at enemy units from the air. They are
especially effective against vehicles with poor protection, like trucks and guns,
but also useful against armoured vehicles like tanks and recon units. However,
they are much less effective against infantry. Tactical bombers can be very valuable assets in
an offensive, but they are very vulnerable to both enemy aircraft and ground anti-air systems
(especially when attacking), and so must be used with great care.
STRATEGIC BOMBER
Strategic bombers perform bombing raids from great heights and so are much
less precise than tactical bombers. Their attacks rarely result in direct kills of
enemy strength, but give a lot of other benefits: they cause heavy suppression of
enemy troops and destroy their fuel and ammo reserves, thus making them easy targets for
other units. Strategic bombers are useful against any ground targets and are usually much
less vulnerable to ground anti-air systems (although they still must fear enemy fighters). They
are also effective against enemy ships. When used against enemy cities or airfields, strategic
bombers can destroy their capacity to supply enemy units and produce new ones.
STRUCTURES
Many different structures were used in WWII, and some of them are represented
in Panzer Corps. The most important structures are forts and bunkers which
are often quite hard and time-consuming to subdue. The best tactics against a
fortified structure is to use a combined attack of aircraft, artillery and ground assault troops.
Another structure type you will encounter is radar. Radar is good at observing territory around
them, but also they provide support to all friendly air units within their spotting range by giving
them an initiative bonus in combat. So, by destroying enemy radar you can make the air war
easier for your fighters.
CAPITAL SHIPS
These large ships have extremely long ranges and can attack naval and ground
targets from great distance. When used for ground bombardment, much like
artillery, they rarely cause direct damage - instead they cause long-term
suppression which can be exploited by a well-timed ground attack. Capital ships cannot
attack submarines, and so rely on destroyer escort to deal with this threat. Due to their big
size, they are also vulnerable to heavy bombers.
SUBMARINE
Submarines are naval vessels capable of moving and attacking while being
submerged. They can be used against enemy transport ships and war ships with
deadly efficiency. The only units which can harm a submarine are destroyers and
tactical bombers, but even when attacked by these units, a submarine has a good chance to
evade the attack and completely avoid any damage.
21
The Units
DESTROYERS
Destroyers are your primary anti-submarine weapons. Thanks to their good
spotting range and mobility they excel in their escort role, but are vulnerable to
capital ships and can only attack ground targets on adjacent hexes.
CARRIERS
Carriers serve as mobile airfields that can resupply fighters and tactical bombers.
This makes them useful for naval invasions where land-based airfields are not
available or are too far away from the action. Note however that a plane needs
to be directly above the carrier to be supplied so only one unit a turn can be supplied, and
strategic bombers cannot be resupplied by carriers. Carriers have no combat stats themselves
and need escorts to protect them from enemy attacks.
LAND TRANSPORTS
These transports can be assigned to infantry and towed guns in order to increase
their mobility. Transports enable these slower units to advance on par with tanks
and self-propelled guns. However, increased mobility comes at a price. When a
unit uses its assigned land transport to move, it stays in the transport for the duration of the
opponent’s turn. This makes the unit more vulnerable to ground and air attacks.
SEA TRANSPORTS
These units are used to move ground units the sea and are essential in operations
involving any naval invasion.
AIR TRANSPORTS
These units are used to transport infantry units from airfield to airfield at great
speed. They can also carry paratroopers to their drop zones.
RAIL TRANSPORTS
These units are used to move other ground units at great speed using railroad
network.
ARMOURED TRAINS
These trains carry a lot of firepower, but they are restricted to following the
railroad network.
RIVER BOATS
These small boats have a unique ability to travel both in sea and along the rivers,
but their firepower is weaker than the larger ships.
TACTICAL BOMBER
Tactical bombers deliver precise blows at enemy units from the air. They are
especially effective against vehicles with poor protection, like trucks and guns,
but also useful against armoured vehicles like tanks and recon units. However,
they are much less effective against infantry. Tactical bombers can be very valuable assets in
an offensive, but they are very vulnerable to both enemy aircraft and ground anti-air systems
(especially when attacking), and so must be used with great care.
STRATEGIC BOMBER
Strategic bombers perform bombing raids from great heights and so are much
less precise than tactical bombers. Their attacks rarely result in direct kills of
enemy strength, but give a lot of other benefits: they cause heavy suppression of
enemy troops and destroy their fuel and ammo reserves, thus making them easy targets for
other units. Strategic bombers are useful against any ground targets and are usually much
less vulnerable to ground anti-air systems (although they still must fear enemy fighters). They
are also effective against enemy ships. When used against enemy cities or airfields, strategic
bombers can destroy their capacity to supply enemy units and produce new ones.
STRUCTURES
Many different structures were used in WWII, and some of them are represented
in Panzer Corps. The most important structures are forts and bunkers which
are often quite hard and time-consuming to subdue. The best tactics against a
fortified structure is to use a combined attack of aircraft, artillery and ground assault troops.
Another structure type you will encounter is radar. Radar is good at observing territory around
them, but also they provide support to all friendly air units within their spotting range by giving
them an initiative bonus in combat. So, by destroying enemy radar you can make the air war
easier for your fighters.
CAPITAL SHIPS
These large ships have extremely long ranges and can attack naval and ground
targets from great distance. When used for ground bombardment, much like
artillery, they rarely cause direct damage - instead they cause long-term
suppression which can be exploited by a well-timed ground attack. Capital ships cannot
attack submarines, and so rely on destroyer escort to deal with this threat. Due to their big
size, they are also vulnerable to heavy bombers.
SUBMARINE
Submarines are naval vessels capable of moving and attacking while being
submerged. They can be used against enemy transport ships and war ships with
deadly efficiency. The only units which can harm a submarine are destroyers and
tactical bombers, but even when attacked by these units, a submarine has a good chance to
evade the attack and completely avoid any damage.
21
The Units
DESTROYERS
Destroyers are your primary anti-submarine weapons. Thanks to their good
spotting range and mobility they excel in their escort role, but are vulnerable to
capital ships and can only attack ground targets on adjacent hexes.
CARRIERS
Carriers serve as mobile airfields that can resupply fighters and tactical bombers.
This makes them useful for naval invasions where land-based airfields are not
available or are too far away from the action. Note however that a plane needs
to be directly above the carrier to be supplied so only one unit a turn can be supplied, and
strategic bombers cannot be resupplied by carriers. Carriers have no combat stats themselves
and need escorts to protect them from enemy attacks.
LAND TRANSPORTS
These transports can be assigned to infantry and towed guns in order to increase
their mobility. Transports enable these slower units to advance on par with tanks
and self-propelled guns. However, increased mobility comes at a price. When a
unit uses its assigned land transport to move, it stays in the transport for the duration of the
opponent’s turn. This makes the unit more vulnerable to ground and air attacks.
SEA TRANSPORTS
These units are used to move ground units the sea and are essential in operations
involving any naval invasion.
AIR TRANSPORTS
These units are used to transport infantry units from airfield to airfield at great
speed. They can also carry paratroopers to their drop zones.
RAIL TRANSPORTS
These units are used to move other ground units at great speed using railroad
network.
ARMOURED TRAINS
These trains carry a lot of firepower, but they are restricted to following the
railroad network.
RIVER BOATS
These small boats have a unique ability to travel both in sea and along the rivers,
but their firepower is weaker than the larger ships.
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