Motion capture is the procedure of recording live motion into a digital 3D representation.
This is usually done by tracking a number of landmarks on a recorded object
and combining them into a viable digital presentation. The object of interest can be
anything with a motion that is desirable to record. The landmarks should be the points
that best represent the object's movement and links between rigid sections. When capturing,
e.g. human motion, some obvious landmarks are the joints between body parts
(Menache 2010).