// --/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/ //
// ______ _ _ ___ _ _ ____ //
// | ___ | | | | / (_) | | / ___| //
// | |_/ / ___ | |_| |/ / _| | | ___ _ __ / /___ //
// | ___ / _ | __| | | | |/ _ '__| | ___ //
// | |_/ / (_) | |_| | | | | __/ | | \_/ | //
// \____/ \___/ \__\_| \_/_|_|_|\___|_| \_____/ //
// _ _____ _ //
// | |_ _ _ | |_ _ ___| |_ ___ ___ //
// | . | | | | | | | | |- _| _| -_| _| //
// |___|_ | |_|_|_|_ |___|_| |___|_| //
// |___| |___| //
// --------------------------------------------------------------------------- //
// //
// Release Date: 03-31-2012 Version: 6.17 (c)2006-2012 by Myzter //
// //
// --------------------------------------------------------------------------- //
// DESCRIPTION: //
// --------------------------------------------------------------------------- //
// BotKiller is a powerfull antibot system, this version was re-coded from //
// the scratch, with a new arquitecture that support external modules and //
// provide a new and flexible multi-language system (MLS). //
// //
// > Features < //
// //
// a. BotKiller now works with modules, that incorporate new interrogation //
// models, the server administrators now can create their own modules //
// using private methods or formulas to interrogate. //
// //
// b. The new multi-language system allow to create translations in realtime //
// using the original contents of any integrated script as the input. //
// Use your team knowledge to implement new languages in your server. //
// //
// MLS works with the standard ISO 639-1(2) to identify the languages: //
// //
// http://www.loc.gov/standards/iso639-2/php/English_list.php //
// //
// c. Flexible interrogation system that give enough time to find a safe //
// place before the system stop the player and run the test. The player //
// will start to glow to visually alert other players that it's about to //
// be interrogated. //
// //
// d. Once started the interrogatory, the player is always informed about the //
// remaining time to respond. //
// //
// e. BK6 calculate the effectiveness of the players and give some bonuses if //
// it their have a good history responding the tests. (AGI,DEX,Zeny,Exp) //
// //
// f. BK6 offer a relative period of time before start another interrogatory //
// to the same person, but any Guard or administrator its allowed to start //
// a new interrogatory at any time. Also, normal players can acuse others //
// if the right option is set on BotKiller configuration. //
// //
// g. BK6 will punish players with real jail time, the countdown only works //
// if the guy is connected. When the countdown is over, the player have to //
// respond a new interrogatory before be able to exit from the prison. //
// if failed, the countdown is restarted and the Bot player kicked off. //
// //
// h. BK6 save logs that helps administrators to detect Bots Players and //
// apply sanctions. //
// /
// --/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/ //// ______ _ _ ___ _ _ ____ //// | ___ | | | | / (_) | | / ___| //// | |_/ / ___ | |_| |/ / _| | | ___ _ __ / /___ //// | ___ / _ | __| | | | |/ _ '__| | ___ //// | |_/ / (_) | |_| | | | | __/ | | \_/ | //// \____/ \___/ \__\_| \_/_|_|_|\___|_| \_____/ //// _ _____ _ //// | |_ _ _ | |_ _ ___| |_ ___ ___ //// | . | | | | | | | | |- _| _| -_| _| //// |___|_ | |_|_|_|_ |___|_| |___|_| //// |___| |___| //// --------------------------------------------------------------------------- //// //// Release Date: 03-31-2012 Version: 6.17 (c)2006-2012 by Myzter //// //// --------------------------------------------------------------------------- //// DESCRIPTION: //// --------------------------------------------------------------------------- //// BotKiller is a powerfull antibot system, this version was re-coded from //// the scratch, with a new arquitecture that support external modules and //// provide a new and flexible multi-language system (MLS). //// //// > Features < //// //// a. BotKiller now works with modules, that incorporate new interrogation //// models, the server administrators now can create their own modules //// using private methods or formulas to interrogate. //// //// b. The new multi-language system allow to create translations in realtime //// using the original contents of any integrated script as the input. //// Use your team knowledge to implement new languages in your server. //// //// MLS works with the standard ISO 639-1(2) to identify the languages: //// //// http://www.loc.gov/standards/iso639-2/php/English_list.php //// //// c. Flexible interrogation system that give enough time to find a safe //// place before the system stop the player and run the test. The player //// will start to glow to visually alert other players that it's about to //// be interrogated. //// //// d. Once started the interrogatory, the player is always informed about the //// remaining time to respond. //// //// e. BK6 calculate the effectiveness of the players and give some bonuses if //// it their have a good history responding the tests. (AGI,DEX,Zeny,Exp) //// //
// f. BK6 offer a relative period of time before start another interrogatory //
// to the same person, but any Guard or administrator its allowed to start //
// a new interrogatory at any time. Also, normal players can acuse others //
// if the right option is set on BotKiller configuration. //
// //
// g. BK6 will punish players with real jail time, the countdown only works //
// if the guy is connected. When the countdown is over, the player have to //
// respond a new interrogatory before be able to exit from the prison. //
// if failed, the countdown is restarted and the Bot player kicked off. //
// //
// h. BK6 save logs that helps administrators to detect Bots Players and //
// apply sanctions. //
// /
การแปล กรุณารอสักครู่..
