Motivationally, Induction 1 was designed to primarily impact students’ self-efficacy. In particular, we attended to the sources of self-efficacy beliefs theorized by Bandura (1986, 1997) and described above. The IVE experience supported mastery experiences by allowing students to experience incrementally more difficult mathematical challenges, and by providing the scaffolds necessary for students to succeed when they were met with obstacles. Vicarious experiences were included in Induction 1 by including real-life, young, STEM professionals who discussed their jobs and the types of obstacles that they faced (and overcame) as they pursued a STEM career. Finally, emotional and physiological states were addressed by ensuring that students felt comfortable and relaxed about solving the mathematical challenges in the IVE. For example, we made the design decision not to include a timer that gently reminded students to work more quickly if they were taking too long, because such a timer would likely cause a good deal of anxiety a common experience for many students in mathematics.