BaseAttackTime:0.9
Default skill #1:
Contractors Powers (active,buff):
Kazuma is also a Contractor, having entered into a contract with the Wind spirit king.
Thanks to that, Kazuma is able to draw upon all wind spirits,in the atmosphere, which can amplify his powers, and allow him to heal his wounds. However, this ability puts a strain on his body.
Also, when Kazuma is extremely angered, his eyes turn crimson red and his wind turns black and he
is seen using mind reading powers.
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-Once activated spells deal 1.5X damage
-If an ally dies within 500 aoe of kazuma his skills damage descreases by 10% for each death
For Example:A spell does 1000 dmg will do 1500 after activation but after there has been 5 kills around him it will do 750
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-lasts 10 secs
-cd 60 secs
-damage reverts after de-activation
-does not affect Vortex shield
Spoiler :
Default skill #2:
Wind spirits(passive):
Kazuma is able to draw upon all wind spirits
in the atmosphere, which can amplify his powers
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Each .5 of a second kazuma stands still he gets 1 wind counter
and if he uses a spell without moving or atatcking, that spell will have a bonus
of its effectiveness by 3% for each counter (does not affect his shield)
Example:10 counters makes a moves damage increase by 30% and makes
a healing move heal 30% more
-counters are lost if kazuma moves or attacks
-10 max counters
-does not effect Vortex shield
Skill 1:
Wind Scythe (active):
Kazuma can manipulate wind into blades of wind which are powerful
enough to slice even reinforced steel
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Kazuma arcs his hand forward in a slicing motion creating a
blade of wind that causes knockback for 0.5
of a second, 10% chance to launch 2 blades
deals damage in a line
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Level 1:Deals 250 dmg
Level 2:Deals 500 dmg
Level 3:Deals 750 dmg
Level 4:Deals 1000 dmg
Level 5:Deals 1250 dmg
-Damage type:Spell
-800 range
-22 second cd
-Wind Scythe's have 300 ms and 150 AOE collision
Spoiler :
Skill 2:
Vortex Shield(passive):
Since kazuma is in a contract with the wind spirit king he
is protected by the wind and he is surrounded by a vortex like wind
shield that protects him from most attacks
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-When this skill is leveld a visable shield of wind will
surround kazuma
-Chance to knockback a meele attacker dealing 5x base damage
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Level 1:+2 armour and 2% spell res, 4% chance to knockback
Level 2:+4 armour and 4% spell res, 8% chance to knockback
Level 3:+6 armour and 6% spell res, 12% chance to knockback
Level 4:+8 armour and 8% spell res, 16% chance to knockback
Level 5:+10 armour and 10% spell res, 20% chance to knockback
-Knockback Damage type:Spell
Spoiler :
Skill 3:
Healing Spirits(healing,Active,single target):
Kazuma absorbs wind spirits to help him heal his and
his allies wounds
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Kazuma concentrates his spirits on healing his or his
allies wounds
-regenerates his or his allys hp and gives them
10% spell resistance during the spell
-------------------------------------------------------------
Level 1:regenerates 1% hp evey .5 of a second
Level 2:regenerates 2% hp evey .5 of a second
Level 3:regenerates 3% hp evey .5 of a second
Level 4:regenerates 4% hp evey .5 of a second
Level 5:regenerates 5% hp evey .5 of a second
-lasts 5 seconds
-CD 25 seconds
Ultimate:
Crushing Air Pressure(AOE Targetable):
Kazuma concentrates all his wind power into forming a giagantic
'tornado' like air stream which descends from the sky crushing
opponents with strong air pressure not allowing them to move
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-Forms a 'tornado' like air stream which crushes opponents in
500 aoe and stuns them for the duration of the ulti
-any opponent around the tornado (not in the 500 aoe but 200 aoe around it)
is dealt 25% of the damage and is stunned every 1 second for 0.3 of a sec
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Level 1:Deals 500 dps
Level 2:Deals 1000 dps
Level 3:Deals 1500 dps
-Damage Type:Universal
-500 cast range
-cannot be interupted (is invunerable during spell)
-100 sec cd
-Lasts 3 seconds
-Kazuma cannot move for the duration of this ulti
Ps:yup yet another suggestion i think this will be my last in a while =3
Code:
Changelog 1.0
BaseAttackTime:0.9ทักษะเริ่มต้น #1:อำนาจของผู้รับเหมา (active, buff):คายังเป็นผู้รับเหมา มีสัญญาใช้พระวิญญาณลมขอขอบคุณที่ คาสามารถได้วาดเมื่อหมดลมวิญญาณ ในอากาศ ซึ่งสามารถขยายอำนาจของเขา และช่วยให้เขารักษาแผลของเขา อย่างไรก็ตาม ความสามารถนี้ทำให้ต้องใช้ร่างกายของเขานอกจากนี้ เมื่อคาโกรธมาก เปิดตาของเขาสีแดงเข้ม และลมของเขาเปลี่ยนเป็นสีดำและเขาจะเห็นได้โดยใช้พลังอ่านใจ--------------------------------------------------------------------------------------เมื่อเปิดใช้สกิลสร้างความเสียหาย X 1.5-ถ้าพันธมิตรตายในระยะ 500 aoe ของคา ทักษะของเขาเสียหาย descreases 10% สำหรับการตายแต่ละ สำหรับตัวอย่าง: มีคาถาไม่ 1000 dmg จะทำ 1500 หลังจากเปิดใช้งาน แต่หลังจากได้ฆ่า 5 รอบ จะทำ 750 -----------------------------------------ใช้เวลา 10 วินาที-ซีดี 60 วินาที-ความเสียหายเปลี่ยนหลังจากปิดการใช้งาน-ผลโล่ Vortexสปอยเลอร์:ทักษะเริ่มต้น #2:ลม spirits(passive):คาจะวาดเมื่อวิญญาณลมทั้งหมดในบรรยากาศ ซึ่งสามารถขยายอำนาจของเขา--------------------------------------------------แต่ละ.5 ของคาสองหยุดนิ่งเขารับลม 1 เคาน์เตอร์และถ้าเขาใช้การสะกดโดยไม่ต้องย้ายหรือ atatcking สะกดที่จะมีโบนัสของประสิทธิผล 3% สำหรับการตรวจนับแต่ละ (ผลโล่ของเขา)ตัวอย่าง: 10 เคาน์เตอร์ทำให้เคลื่อนไหวเพิ่ม 30% ความเสียหาย และทำให้ การย้ายการรักษารักษาขึ้น 30%-เคาน์เตอร์หายไปถ้าคาเคลื่อนไหว หรือโจมตี-เคาน์เตอร์สูงสุดที่ 10-ผลโล่ Vortexวิธีที่ 1:ลมเคียว (ใช้งาน):คาสามารถควบคุมลมเข้าใบพัดของลมที่มีประสิทธิภาพenough to slice even reinforced steel----------------------------------------------------------------Kazuma arcs his hand forward in a slicing motion creating a blade of wind that causes knockback for 0.5 of a second, 10% chance to launch 2 bladesdeals damage in a line---------------------------------------------------------------Level 1:Deals 250 dmgLevel 2:Deals 500 dmgLevel 3:Deals 750 dmgLevel 4:Deals 1000 dmgLevel 5:Deals 1250 dmg-Damage type:Spell-800 range-22 second cd-Wind Scythe's have 300 ms and 150 AOE collisionSpoiler :Skill 2:Vortex Shield(passive):Since kazuma is in a contract with the wind spirit king heis protected by the wind and he is surrounded by a vortex like wind shield that protects him from most attacks----------------------------------------------------------When this skill is leveld a visable shield of wind willsurround kazuma-Chance to knockback a meele attacker dealing 5x base damage----------------------------------------------------------Level 1:+2 armour and 2% spell res, 4% chance to knockbackLevel 2:+4 armour and 4% spell res, 8% chance to knockbackLevel 3:+6 armour and 6% spell res, 12% chance to knockbackLevel 4:+8 armour and 8% spell res, 16% chance to knockbackLevel 5:+10 armour and 10% spell res, 20% chance to knockback-Knockback Damage type:SpellSpoiler :Skill 3:Healing Spirits(healing,Active,single target):Kazuma absorbs wind spirits to help him heal his andhis allies wounds-----------------------------------------------------Kazuma concentrates his spirits on healing his or hisallies wounds -regenerates his or his allys hp and gives them 10% spell resistance during the spell-------------------------------------------------------------Level 1:regenerates 1% hp evey .5 of a secondLevel 2:regenerates 2% hp evey .5 of a secondLevel 3:regenerates 3% hp evey .5 of a secondLevel 4:regenerates 4% hp evey .5 of a secondLevel 5:regenerates 5% hp evey .5 of a second-lasts 5 seconds-CD 25 secondsUltimate:Crushing Air Pressure(AOE Targetable):Kazuma concentrates all his wind power into forming a giagantic'tornado' like air stream which descends from the sky crushing opponents with strong air pressure not allowing them to move------------------------------------------------------------Forms a 'tornado' like air stream which crushes opponents in 500 aoe and stuns them for the duration of the ulti-any opponent around the tornado (not in the 500 aoe but 200 aoe around it)is dealt 25% of the damage and is stunned every 1 second for 0.3 of a sec------------------------------------------------------------Level 1:Deals 500 dpsLevel 2:Deals 1000 dpsLevel 3:Deals 1500 dps-Damage Type:Universal-500 cast range-cannot be interupted (is invunerable during spell)-100 sec cd-Lasts 3 seconds-Kazuma cannot move for the duration of this ultiPs:yup yet another suggestion i think this will be my last in a while =3Code:Changelog 1.0
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