• Load the mocap data into MotionBuilder
(MB) and drag a character onto it;
• Manually connect the mocap skeleton with
the built-in software character skeleton for ev-
ery joint;
• Use “Control Rig In” command to plot
FK/IK controllers onto the mocap skeleton;
• Save the file as a mapping template to
connect the mocap skeleton with the Motion-
Builder built-in skeleton.