This problem affects almost all the mobs from the game right now. Some of the problems detected are:
- In catacombs and necropolis, all the mobs are helping each other even if they are not from the same sign (dusk or dawn). For example, you hit Gigant confessor (ID 21194) and Lith shaman (ID 21173) help him (in off this mobs doesn't help each other).
- In valley of saints when you attack, the zone for help between each mob is almost 0, you need to hit a mob almost right close to the other to activate the aggro of other family mob.
This type of problem affects differents mobs and areas I test another server, using normal l2jserver, and this was working ok, so the correct clans and zone for help is correct in l2jserver project (at least for this 2 cases).
I will try to put all the mobs and zones where this happen. Maybe in fast servers this is not a problem, but in slow server, killing from 1 spot with a mage in valley of saints without reciving damage because the mobs doesn't help each other affects the server balance.