The main tangible objective of the project was the demonstration of the approach by means of the construction of at least one of such artifact. A swarm-bot was constructed. That is, an artifact composed of a number of simpler, insect-like, robots (s-bots), built out of relatively cheap components, capable of self-assembling and selforganizing to adapt to its environment. Three distinct components were developed: sbots (hardware), simulation (software), and swarm-intelligence-based control mechanisms (software). A set of hardware s-bots that can self assemble into a shapechanging swarm-bot were developed that were capable of accomplishing a small number of tasks. Tasks completed were dynamic shape formation and shape changing and navigation on rough terrain. In both cases, teaming is crucial as a single sbot cannot accomplish the task and the cooperative effort performed by the s-bots aggregated in a swarm-bot is necessary.