The authors of this article are respectively a university-based
art teacher educator/researcher and a museum-based informal
education researcher/STEM educator. Our response to
crossing boundaries between arts and science is predicated on
tbe perception that tbese areas can meld fluidly together, and
that a synergistic relationship may result. That said, we
examine possibilities inherent in such an approach, and also
unpack some important caveats. This work should interest
teacher educators and researchers in both science and arts
disciplines and, we hope, recruit new educators to involve
themselves with STEAM or incorporate STEAM philosophies
into their practice. We argue the "cultural, pedagogical, and
economic aims" of art education (Vande Zande, 2010, p. 248)
will be best served when art educators communicate both
within their field, and to a broader audience of educators
working in tbe STEM disciplines, tbat design education as
taught in art classrooms can be far more tban compositional
(i.e., tbe formalist arrangement of design principles and art
elements). Wben visual arts teacbers also approacb functional
design as part of the curriculum, the aesthetic nature of the
design process is revealed in the products, environments,
graphic design, information architecture, and interactive
situations contemporary designers create. Teaching design in
art classrooms is as much the business of art education as
teacbing tbe artistic/creative process. Both should be included in art curricula, and communicating this inclusion to non-art
educators can open up enormous possibilities for cross-curricular
collaboration, and student involvement and engagement
witb art.
 
The authors of this article are respectively a university-basedart teacher educator/researcher and a museum-based informaleducation researcher/STEM educator. Our response tocrossing boundaries between arts and science is predicated ontbe perception that tbese areas can meld fluidly together, andthat a synergistic relationship may result. That said, weexamine possibilities inherent in such an approach, and alsounpack some important caveats. This work should interestteacher educators and researchers in both science and artsdisciplines and, we hope, recruit new educators to involvethemselves with STEAM or incorporate STEAM philosophiesinto their practice. We argue the "cultural, pedagogical, andeconomic aims" of art education (Vande Zande, 2010, p. 248)will be best served when art educators communicate bothwithin their field, and to a broader audience of educatorsworking in tbe STEM disciplines, tbat design education astaught in art classrooms can be far more tban compositional(i.e., tbe formalist arrangement of design principles and artelements). Wben visual arts teacbers also approacb functionaldesign as part of the curriculum, the aesthetic nature of thedesign process is revealed in the products, environments,graphic design, information architecture, and interactivesituations contemporary designers create. Teaching design inart classrooms is as much the business of art education asteacbing tbe artistic/creative process. Both should be included in art curricula, and communicating this inclusion to non-arteducators can open up enormous possibilities for cross-curricularcollaboration, and student involvement and engagementwitb art.
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