Blades that specialize in Pierce. Fast attack rate, allows Charge Glide, which sends one through distance, and an evasive Back Flip (R+Square) which cancels guards. Charge Glide takes a few seconds to charge up, however you are able to move while charging (Hold Square). If you release the charge early, you will do a normal attack, otherwise, you will do a glide attack to an enemy, which can be chained into the second step of a combo. If done so, the target will incur increased damage as the spear retains its charged sharpened. Charging consumes stamina, but unlike the Buster Blade no stamina is consumed while charged and stamina can be recovered while holding it. The Charge can be released in midair. Ground combos can reach a maximum of 4 hits (any combination of Square/Triangle); any hit can be replaced with a Combo Devour or R+X gun-form change ending the combo. Air combos can reach a maximum of 2 hits (Square) per jump + diving attack (Triangle). The diving attack can chain into the second ground combo. The usage of an Back Flip, diving attack and re-combo combo can be used to extend the charged duration.