Table Of Contents Part 1: - Introduction - Title Screen - Game - Records - Settings - Character Customization Screen Part 2 - Game Controls - Character Status - Pause Menu Part 3 - Areas In The Game Part 4 - Description of Consumable Items - Description of Decorative Items - Description of Special Items Part 5 -
Description of Characters Part 6 - Time System Part 7 - Lone Samurai Endings (2) - Police Samurai Endings (2) - Gang Samurai Endings (2) - Kasumi Endings (3) - Sayo Endings (3) - Alternate Lone Samurai Endings (2) Part 8 - Amakaze Jobs - Aoto Jobs - Magistrate Jobs - Special Money Makers - Special Fights Part 9 -
Weapons Hunt - Upgrading Weapons - Working On My First Weapon - Committing Mass Murder - The 100-Man Battle - The Sword Safe - Codes and Curiosities - Legalities
*********************************************************************************************** PART 1 ***********************************************************************************************
Introduction: Greetings to all readers! When I first created this guide, I was working with the Japanese version of the game, and I'm happy that people who used it found it very useful. Now that the English version has come, I thought that it was time to make the necessary corrections and additions to the guide. To those who are
still playing with the Japanese version, I hope this version will help you figure out what's happening in the game. Enjoy! ------------------------ Basic Commands: X button = Accept Triangle button = Cancel ------------------------ ------------ Title Screen ------------ The title screen presents three choices: Story Records Settings
----- Game:* ----- When you choose "Game", you will be presented with 2 difficulty choices. You initially start with two, but as you progress, another two will be made available. Here they are: Easy Normal Hard Finishing Blow (1-Hit Kill Mode) When you choose the any of the two, you'll get into some sort of character
customization screen, with more choices inside. ------ Records:* ------ You will be able to view data about your saved character here. You can check: Main Records - shows your Top Ranking, Points, Times Cleared, Total Kills, and Instant Kills. Titles - shows the titles you have earned. Swords - shows you all the weapons
you've collected. Accessories - shows you the special accessories you have unlocked or bought. -------- Settings:* -------- This contains a number of choices to adjust in your game. Camera - lets you have it on normal control or reverse. Vibrate - lets you turn this on or off. Subtitles - lets you turn this on or off. Blood - lets you
turn this on or off. Sound (Press the "O" button to access more sound options.) - Audio Output - BGM Test - Music Volume - Test Sounds - Sound Volume - Back (You might as well just press the "X" button to go back.) Screen Position Color Base --------------------- Customization Screen: --------------------- The Character
Customization Screen lets you choose the model of the character that you will be using, as well as assign his/her name, weapons and items to bring along. They are presented in this way: Name Head Clothes Sword Items Done ------ Head:* ------ There are three characters available at the start, but there are eight boxes in total.
You will have to unlock the remaining characters. You can rotate the character model by using the Right Analog Stick. --------- Clothes:* --------- There are three attires available at the start, but there are thirteen boxes in total. You will have to unlock the remaining attires. ------- Sword:* ------- You will be presented with three
more choices in this manner: Equip Weapons Sword Safe Done ------------- Equip Weapons ------------- When you first see this screen, you will only have one sword, but as you go along the game, you'll get more weapons. Pressing the "X" button on a weapon will yield more choices: Put In Safe - stores the weapon in the safe.
Equip - equips the weapon. Drop - permanently deletes the weapon. Check Moves - shows you the moves you have unlocked for the weapon. ------------ Sword Safe:* ------------ This shows you all of the weapons that you have collected so far in your journeys as a samurai. It also shows you the name of the weapons, as well as
their attributes. You can store as many as 100 weapons when you have maximzied its storage capacity. You also have boxes at the left side of the screen: Page 1 Change Order ------ Page 1 ------ You can press "Right" or "Left" on your directional pad or Left Analog Stick to turn pages. You have 10 pages, with a listing of 10
weapons each. Pressing the "X" button on a page will let you choose among the weapons. Choose a weapon by pressing "X", and you'll get three choices: Ready Drop Check Moves ----- Ready ----- This will take the selected weapon from the safe and you will start out carrying it. You can only carry two weapons before you
begin the game. ---- Drop ---- This permanently DELETES the current weapon highlighted. Be careful with this one, or else, you may lose your hard-earned weapon! ----------- Check Moves ----------- This screen shows you a list of the available moves that you can do with your weapons. Use the Left Analog Stick to pan the
screen to see the rest. ------------ Change Order ------------ Pressing the "X" button here will reveal 7 ways to sort our your weapons. Normal Stance Durability Quality Attack Defense Kills ------- Items:* ------- This screen shows you the current items you have in supply and the items that you will bring along when you first
start the game. In the middle part of the screen, you are presented with three choices: Items Item Box Done ----- Items ----- Pressing "X" here will let you choose which among the items you are carrying will be placed in the item box. -------- Item Box -------- Pressing "X" here will let you choose which among the items you
currently have in stock to bring. ------ DONE:* ------ After choosing this, you will be treated to an opening scene wherein your character of choice loses consciousness because of stress and hunger...
*********************************************************************************************** PART 2 ***********************************************************************************************
------------- Game Controls:* ------------- ---------------------- Sheath/Unsheathe Weapon ---------------------- While in the game, you will be responsible for what you do. People usually find it offensive if you draw your weapon out in the open for no apparent reason. Commoners will panic, the police will try to arrest you, and
other samurai and gang members will think of it as a challenge. Button: L1 ----- Block ----- Blocking attacks will cause the gauge above your lifebar to increase. Beware, for once it gets full, one of its bars will break. If you lose all bars, your weapon breaks and is rendered useless! Button: R1 ----- Parry ----- Parrying an attack
is a VERY effective method if you're the type who wants to counter attack. Parrying is also useful for keeping your opponent off balance, and running away to relieve stress on your "Break Meter", or you may counter him with a fatal slash. Be careful, as parrying requires great timing. Button: R1+(up, right, left, down)
direction on the Left Analog Stick. Press Square or Triangle button to follow up with a counter slash. * In order to parry effectively, you may opt to just hold the R1 button to block, and wait for your opponent to strike. At the moment of impact, react to it by pressing the direction from which the attack came. Release them as
soon as both weapons clash. So far, I've noticed that horizontal attacks can be parried by pressing Left or Right, while vertical attacks can be parried by pressing Up or Down. --- Run --- Running is an important part of encounters. You can run away from combination attacks from enemies, since combination attacks can be
tough to block, unless you parry it at the first instant. Running can also allow your "Break Meter" to go down so that you wouldn't have to worry much about your sword breaking apart. Button: Hold R2 and then the direction you wish to run to. You can also attack while running, just time your attack when you're near the opponent
then strike. ---------------- Horizontal Slash ---------------- Horizontal slashes are effective against enemies who hold their weapons above their head because there their weapon won't get in the way of your horizontal slash. Button: Square -------------- Vertical Slash -------------- Vertical slashes are effective against enemies
who hold their guard mainly in front of them since your attack may come from above or below. Button: Triangle ------------- Ground Attack ------------- Whenever you get knocked down, you may come back with a surprise attack from the ground. Button: Square or Triangle while down. ---- Jump ---- Jumping may not have
much of a role in the areas in the game because there aren't any gaps to jump across, but jumping into the air opens another possibility as to where your attack will come from. Button: X. You may attack from the air by pressing either the Square or Triangle button. ------- Pick Up ------- This is very important to do if you wish to
grab swords stuck on the ground, as well as items and money. Button: Square (While your weapon is sheathed.) Press Square again to place the object on the ground. ------------- Throw Objects ------------- You can pick up boxes, vases, and other objects to use them as offensive things by throwing them at someone. Button:
Hold the R1 button and then press Square to throw the object. ---- Talk ---- You will have to communicate with people if you want to learn more about the town of Amahara. Sometimes, people will give you hints to certain things of interest. Button: Press the Circle button when near a person. ---- Kick ---- Kicking is useful when
you have to pick up an object while you'r