Dynamics of the System
Each particle has a predetermined lifetime, typically of a few seconds, during which it can undergo various changes. It begins its life when it is generated or emitted by its particle system. The system emits particles at random positions within a region of space shaped like a sphere, hemisphere, cone, box or any arbitrary mesh. The particle is displayed until its time is up, at which point it is removed from the system. The system’s emission rate indicates roughly how many particles are emitted per second, although the exact times of emission are randomized slightly. The choice of emission rate and average particle lifetime determine the number of particles in the “stable” state (ie, where emission and particle death are happening at the same rate) and how long the system takes to reach that state.
Dynamics of the SystemEach particle has a predetermined lifetime, typically of a few seconds, during which it can undergo various changes. It begins its life when it is generated or emitted by its particle system. The system emits particles at random positions within a region of space shaped like a sphere, hemisphere, cone, box or any arbitrary mesh. The particle is displayed until its time is up, at which point it is removed from the system. The system’s emission rate indicates roughly how many particles are emitted per second, although the exact times of emission are randomized slightly. The choice of emission rate and average particle lifetime determine the number of particles in the “stable” state (ie, where emission and particle death are happening at the same rate) and how long the system takes to reach that state.
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