There are numerous potential implications and benefits of using AR in the classroom. According to an article written by Kerawalla, Luckin, Selijefot, & Woolard (2006), “[AR] has the potential to engage,[stimulate], and motivate learners to explore material from a variety of differing perspectives” (p.2). In a traditional classroom setting students learn content from textbooks or videos which they are often expected to explore independently. This does not stimulate the mind of the student in the twenty- first century classroom because it does not reflect how they learn in their everyday lives in their interactions with technology. The nature of AR is new and exciting and therefore students may be automatically more engaged in what they are learning because the mode of learning is closer to how they interact on a daily basis with technology.
The article continues, explaining that “[AR] has been shown to be particularly useful for teaching subject matter that students could not possibly experience first hand in the real world” (p.2). This feature of AR is most impressive because it provides students with opporunities that they may not otherwise have. This specific article is making reference to far more sophisticated implementations of