The RPK Light machine gun is one of the four LMGs and was added via with the second Gage Weapon Pack. Out of the five LMGs, it is the only one that doesn't have a reputation lock, meaning it is instantly available after the DLC has been bought.
Even when aimed in, the RPK (as with all LMGs) does not use sights, so a laser module is recommended for accurate aim (but see tips below).
Ammunition is fed from a detachable drum magazine, allowing tactical reloads. A tactical reload takes approximately 3.3 seconds, and an empty chamber reload takes approximately 4.3 seconds.
At first glance the RPK appears inferior to the Brenner 21; despite having the the same firing rate, it has a smaller magazine of 100 rounds, slightly lower accuracy, and less damage. However, it does make up with its higher stability and shorter reload time. While the Brenner 21 has a major problem with recoil on full auto, the RPK has much less and so is able to stay on target much more easily. This can be boosted even further with certain mods, making the weapon almost as stable as any assault rifle. This means that one can empty out the magazine and stay on target much more easily than either of the two other LMGs; however, the poor accuracy (relative to assault rifles) does mean a few of the shots will miss.
Properly modified, the RPK can maintain high accuracy, good stability, a modestly improved damage output, and versatility via a laser attachment for both snap- and precision-aiming. This makes the RPK capable of dishing out high damage accurately with careful aim, and the ability to unleash a powerful, wide-spread bullet storm at close range at a moment's notice.
This build has high damage (44), high accuracy (80) and good stability (76). Since the UAR has poor hipfire accuracy it is highly recommended to use skills like Rifleman and Aced Run and Gun to allow you to take advantage of the UAR's high accuracy while sighted.
Reasonably high damage
Capable of achieving maximum accuracy and stability
Can be modified to perform similarly to an M308, albeit with a much larger magazine, better stabillity and higher total ammo
Can be made into a Holdout RIfle.
The RPK Light machine gun is one of the four LMGs and was added via with the second Gage Weapon Pack. Out of the five LMGs, it is the only one that doesn't have a reputation lock, meaning it is instantly available after the DLC has been bought.Even when aimed in, the RPK (as with all LMGs) does not use sights, so a laser module is recommended for accurate aim (but see tips below).Ammunition is fed from a detachable drum magazine, allowing tactical reloads. A tactical reload takes approximately 3.3 seconds, and an empty chamber reload takes approximately 4.3 seconds.At first glance the RPK appears inferior to the Brenner 21; despite having the the same firing rate, it has a smaller magazine of 100 rounds, slightly lower accuracy, and less damage. However, it does make up with its higher stability and shorter reload time. While the Brenner 21 has a major problem with recoil on full auto, the RPK has much less and so is able to stay on target much more easily. This can be boosted even further with certain mods, making the weapon almost as stable as any assault rifle. This means that one can empty out the magazine and stay on target much more easily than either of the two other LMGs; however, the poor accuracy (relative to assault rifles) does mean a few of the shots will miss.Properly modified, the RPK can maintain high accuracy, good stability, a modestly improved damage output, and versatility via a laser attachment for both snap- and precision-aiming. This makes the RPK capable of dishing out high damage accurately with careful aim, and the ability to unleash a powerful, wide-spread bullet storm at close range at a moment's notice.This build has high damage (44), high accuracy (80) and good stability (76). Since the UAR has poor hipfire accuracy it is highly recommended to use skills like Rifleman and Aced Run and Gun to allow you to take advantage of the UAR's high accuracy while sighted.Reasonably high damageCapable of achieving maximum accuracy and stabilityCan be modified to perform similarly to an M308, albeit with a much larger magazine, better stabillity and higher total ammoCan be made into a Holdout RIfle.
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