A second experimental field test investigated scaffolded game conditions. The field test took place across three days at
four different elementary schools with approximately four hundred fifth grade students, who completed the pre-test assessment
in class one week prior to the beginning of the intervention. On the first of the three days, students watched a video
backstory providing a narrative context for the game. Then they completed the tutorial, which offered practice navigating the
environment. Following the successful completion of the tutorial level of CRYSTAL ISLAND, students were allowed to login to the
first level of CRYSTAL ISLAND and begin playing the game with the remaining class time. The following day, students were allowed
to spend the full class period (60 min) playing CRYSTAL ISLAND. On the third and final day, students were allotted
20 min of gameplay time and 30 min to complete the post-test assessments.